I am still thinking about making a front-end for people to look for and download deleted Addons. Im storing metadata about every Addon+Version in a MongoDB(yeah its not the best, but i needed a fast migration to dump json from steamwebapi into). Garrys Mod is a popular video game that allows players to create, share their own levels, modifications, and game modes. (just cat input.gma | lzma -d - > output.gma) The Images are just stored once, they have the same schema but without the Timestamp.some of the Addon Files(especially the older ones) are GMAD archives, BUT!! theyre layered with LZMA compression. Im working on a GMAD-Parser (special addon archive file) to generate a fileindex+sha256 hashes for every Addon, to look for dupes.(prob a lot of repacked addons) but its going to take some more time.įile Structure is: (AddonID for example is 1337420) 1/3/420.gma/bin I finally got the initial download of 16TB(207,7K Addons) done(took a few weeks) and now the continuous download and indexing of the workshop is working without supervision.
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